Wednesday, 21 March 2012

Update #8

I've decided to remove multiplayer from the game completely. Realising it may just cause complications and the fact I cannot do a LAN game as well as I wanted to.
I will still go ahead with the progression idea especially considering I've got a clear win with 4 votes against 1 for progression-based upgrades and 3 of those are for the perk-style upgrade over the grind-style.

I'll be releasing a beta in the near future to show off some progression along with the 'extra feature' also to preview the 'new game mode' among other various fixes.

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