LAN - 2
Local - 2
Progression - 4
(Perk-style - 3)
(Grind-style - 1)
No progression - 1
I'm leaning more towards Local co-op play, simply due to ease of development. It's literally a variable check to switch between single play and co-op play.
And I'm actually glad the Perk-style progression is more in favour, this means I can include a roulette feature to gamble earned credits for much more than you have or risk a portion of it.
And I'm actually glad the Perk-style progression is more in favour, this means I can include a roulette feature to gamble earned credits for much more than you have or risk a portion of it.
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