I've set a deadline for Tank-F2, using the 'Tankform 1.0' engine.
Building the game from scratch for both learning purposes and to add new features to Tankanoid-F.
Tank-F2 will support previously release code-shards and will make include heavy alterations to pre-existing features as well as add to features and game modes.
The game and engine will be released June 30th (or before), available to download from this blog, yoyogames, gamejolt and the Tankanoid facebook page.
Wednesday, 16 May 2012
Friday, 4 May 2012
Update #10
I've decided to keep the game on PC considering adjusting it for portable devices would be limiting the game too much.
Even if I fix the lagging issues there's the controls that are essentially broken. I can't have two or more actions at one given time... which is a HUGE problem...
So PC it will remain. I will still include the features stated in previous posts such as progression, saving, new game mode, etc...
Even if I fix the lagging issues there's the controls that are essentially broken. I can't have two or more actions at one given time... which is a HUGE problem...
So PC it will remain. I will still include the features stated in previous posts such as progression, saving, new game mode, etc...
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