Saturday, 7 April 2012

Update #9

Just crashed head-first into a large technical hitch... It'd be near impossible to play on Android/iOS as it stands currently.

Test results below:
Performance: Very laggy
Graphics: Normal
Controls: Difficult

Frame rate drops significantly when effects play on screen...FIXABLE
Graphics are normal but small due to screen size...EXPECTED
Controls are don't respond well to fast touch pad usage; even with on-screen button controls...UNFIXABLE

Due to the control difficulties the game will have to be scrapped. Seems unfortunate really, but I can't think of any control layout to work with only one area of the screen being pressed without rapidly tapping...